Doorways

Doorways - Doorway

Introduction To Ranting About Doorways

Doorways are interesting things, and in my opinion, they’re also rather underrated and underused in modern magic. Well, at least from what I’ve seen

doorways - Cyprian
Please cool kids, come back! I’ll give you moar necromancies!

anyway. Which you know, considering that I’m the kind of person to either work in ridiculously niche groups or alone, that’s not saying a whole lot. I mean, for all I know, you’re all rocking the doorway-thing, and it’s way bigger among the cool kids than St Cyprian was a few years ago.

(Please tell me this is true?)

But things were quite different in Heathen period Northwestern Europe. For one thing, they didn’t have the internet to start massive “witch wars” on. Nor did they have convenient sandwich makers upon which to create endless grilled cheese sandwiches to get fat on.

Life was just different back then.

Doorways - mound
Tadaa!!!!

One thing they did have though, was burial mounds. Yes, wonderful, boob-shaped containers for the dead. (Or pudendas. Honestly, whichever junk-based imagery you like best is good here).

And some of those wonderful bosoms of final doom also have what appear to have been post holes in front of them. Or more specifically, post holes for (most likely) doorways.

Now this may sound like completely irrelevant bollocks, but it’s  not, and to find out why, you need to stick with me through a minor detour.

Oh Look! A Conveniently Labeled Digression!

So, these pudendas of death didn’t just have post holes. No, some of them also have what appear to have been ditches. And moreover, pollen analysis of some of those ditches demonstrates that they used to be filled with water for at least part of the year. This would have turned these mounds into temporary, de-facto islands of the dead.

Doorways - boat
I was looking for “boat burial” and this came up. This is better. This is far better                                                                             

When you factor in the amount of European death lore that describes the dead crossing over water of some kind to the afterlife, it’s not hard to see the applications for all kinds of dead-related activities here.

The point I’m making with this digression?

We often build our holy places with ritual and cosmology in mind. If you want to figure out ritual and cosmology, it’s good to look at the holy places.

YAY!!!! The Return of the Original Point!

Now, a bunch of post holes wouldn’t really be anything, and we wouldn’t necessarily guessing that they’re door posts were it not for a continuous thread of ritual doorpost usage connected with the dead.

Moving forward in time to the Viking Age (you know, that time period all the

Doorways - Doorway
Imagine a relative buried in your doorway. Every time you walk over it they get to see…Imma stop now.

bros like to fap off over), you have the doorway burials of the Viking age. You see, some folks back then would actually bury the people they wanted to stick around post mortem in the doorways of their homes.

Well, there’s nothing like  keeping the family together, amirite?

As you might expect though, this backfired sometimes. Most usually when the person you unwisely decided to give visitation rights to was a raging dick in life. You see, rule number one of ‘Necromancy Club’ is that a rabid cockwomble in life is sure to be a rabid cockwomble in death.  People don’t just automatically become wise and loving ancestors; there’s a process for that in most cultures that still have coherent ancestor cults.  Unfortunately, most of us in modern WEIRD Pagan communities come from cultures where the death rites were taken over by some imperialist death cult that worships a dead dude on a torture/execution device. So, to say that our ideas on all of the above can be a little fucked up and unhealthy is something of an understatement.

But anyway, doorways!

They were a thing in the foul arte of necromancy back in the day. (Although to be fair, it was probably just called “going to ask Aunt Guðrún about that there thing we were talking about”.)

“Wake aunt Guðrún, wake auntie good.
At the back door I call you (to ask you where our fucking sheep went)”

And she’d bitch you out, call you crazy, and then tell you want you need to know. That’s a filch of an actual invocation btw. It’s from Svipdagsmal, and yes, it mentions doors.

The Final Point!

Aye, so doorways are interesting things. To stand between doorposts is to be neither in nor out, neither here nor there. It is to stand in a liminal place in which things may be seen, and through which things may pass (albeit when engineered a little bit…)

Doorways - Druidenhain
Here’s one I made earlier. Ok, so it wasn’t really me. Not this one anyway.

One of the best things about doorways too is their availability, so you don’t need to drop a load of cows or bling on obtaining fancy schmancy stuff. Because if you don’t have any kind of doorways and don’t have access to some woods where you can create arches in the trees to work in, then you’re probably a fair way up shit creek and should be working on other stuff first.

So yeah…give it a go.

The first time I tranced in a doorway, my garden filled with mist, a storm blew in, and I heard screams on the wind. I’m not claiming the storm here, but to hear the screaming on the winds of a storm that had taken lives on its way across the land before hitting my area? Would I have heard them had I not been trancing in a doorway? Who knows! But still. Doorways are useful things in magic, and they have the benefit of being easy to get out of if things become a bit much.

Don’t like seeing what you’re seeing? Go in and close the door. Make sure your wards are awesome. Good times!

Well, that’s it for me today. I’m currently in the middle of packing for going to Iceland where I’ll be co-hosting this trip with Morgan Daimler!

 

And Then There Is Dream…

Dream - nightmare

Sometimes magic is fast and dirty; the kind of magic that’s worked on the fly with whatever is to hand, with words that tumble unbidden from lips and adrenaline pumping a wild fire through the blood.

But other times though. Or perhaps most of the time even, it’s a far more subtle and well-considered thing. The planned, the plotted, the consistently performed over time to bring about a specific goal.

And then there is dream.

To work with dreams is to blur the lines between waking and sleeping. It is the realization that sometimes, what is seen in dream is another kind of reality – a middle ground where human and the Other may also meet, create bonds, and learn. In some ways, dream makes it easier to do these things, to have these interactions and have these experiences. However, sleep also makes it harder, pulling on the mind like a recalcitrant toddler who just wants to go on the playground slide over and over again.

The first challenge is to actually get to dream, to take the right path at the fork in the road where dream anddream - fork trancing-while-asleep part from each other. I’ve found the latter mostly only comes when doors must be beaten down and messages gotten across, and the day afterwards is always marked by the rough dragging of exhausted limbs. Whether you are awake or asleep, trance is work. Most Dream - mandragorapeople don’t see this fork or experience anything but dream. But for those of us that do this kind of work, it seems to be the case that the more you do the work, the more that fork in the road is revealed.

When the first challenge is passed, and the path of dream is under foot, the next challenge is to have a meaningful dream. We all dream, but not all dreams are created equal. Not all dreams are messages or interactions, and far too many are lost in a waters-of-Lethe-like forgetfulness. There are ways to increase the odds of dreaming meaningfully – especially if you wish to encounter the Other – but you’ll need to be skilled in other areas too lest you have that interaction but sleep binds your mind too tightly to react appropriately. Sigils or signs associated with those you wish to speak to under the mattress or pillow can help, as can offerings to the right beings. Entheogens can also push you further along that road and give you more profound experiences, but again, caution must be taken.

And what of the skills required for such things?

The Skills of Dream

The ability to move consciously in dream, to interact deliberately, and to choose – these are all necessary if you wish to work in this place. The good news is that most people can learn the skill of lucid dreaming. But like meditation, it’s a muscle to be developed over time.

The two mainstays of magical work are important here too: journaling and meditation. Both practices increase awareness of self and require discipline. This makes them both important components of developing the ability to dream lucidly. Through the journal you’ll identify wider themes, develop a record of what worked for you, the factors that improved or worsened your ability to dream, and most importantly, record any interactions you have. Especially the promises you make. (Please, always be sure to record the promises you make.) Through meditation and the myriad of exercises involved in developing your meditation practice (especially mindfulness), you will gain not only the self-knowledge to identify what state you are in, but the muscles to make the transition from automatically reacting to interacting. Through the discipline involved in both, you will build on your will power.

Sometimes though, no matter what you do, your dreams will be brain junk. Just like not all dreams are created equally, not all times or places are either. Factors in your life may also affect your ability to have these experiences. Just go with it, sometimes that’s just what you need.

Over time, your journal will become your friend and may come to hold rituals, secrets, symbols, and messages – all gotten from dream. Your dreams will increase in intensity and vividness, and you may find certain themes repeated in dream that signal the transition from regular dream to dream of a more magical sort. Sometimes these themes are mundane but out of place (e.g., taking a shower in a strange place, walking through a public place and passing the same three people looking at you), and other times they’re most definitely strange (e.g., a flip of time of day/season/weather that feels more like a huge shift rather than anything random). You will meet beings who are not of dream but using it as common ground. Some of them may even become allies, but have a care – this can be practice at the knife edge.

In 1919 John Brodie Innes, a clergyman friend of Charles Darwin recorded the story of two friends who fell out over a shared romantic interest. After the transgressor refused to apologize, the man who felt slighted challenged the other to a duel – a duel to the death. However, a week before the duel, the man who made the challenge, called Innes to hisDream - nightmare home. He’d had a dream about the duel and seen himself get wounded in the face before killing his opponent. To Innes’ amazement, there was a large red welt upon the man’s face which he claimed was dream-gotten. Shortly after that, the other man also called Innes to his home with a strange story of a dream. In it, he had seen himself killed and was subsequently more than happy to issue an apology.

And then of course, there is Sudden Unexplained Nocturnal Death Syndrome (or SUNDS)to take into account. Although it is extremely rare among people who are not of Southeast Asian descent – especially those who live within far more traditional cultural contexts – it is significant that for many Southeast Asian cultures, the deaths are usually attributed to spirit attack. Many Europeans had a similar explanation in the past too – the word ‘nightmare’ for ‘bad dream’ once signified a terrifying nocturnal spirit that would kill the sleeping.

Fairytale Rules Apply

These are disjointed examples, but hopefully they serve to illustrate that this is no ‘safe’ alternative to going into the wilds and encountering the Other. The beings you encounter in dream, the ones who stand out from the normal

Dreams - apples
One of these things is not like the other ones.

dream characters, who feel more real and significant and solid, and who guide you to places beyond your normal dreamscape, require no less caution than in any other setting. Don’t eat the food you are offered that looks all too perfect for where you are by the people who look out of place and yet so perfect. Especially if you find yourself in a venue that seems particularly ‘catered’ to you in an impossible ‘Santa-came-early’ kind of way. Don’t say yes to bargains you cannot keep in waking life no matter how logically they’re presented to you, and don’t ever think that everything will be ok when you wake up again or that what you did and said in dream will be automatically forgotten. Plot spoiler, but they’re not. Things from dream will follow you and will demand you pay your dues if you promised them. Over time, if you continue with this, a landscape will be revealed to you with places you will see again and again. Over time, you will see the same beings, and even sometimes the same objects. You may even carry objects through multiple dreams. Dream, when you work with it, loses much of its randomness and gains similar rules to those of the Otherworld. The folklore of times past can serve as a guidebook for us here too.

If this is a form of practice that intrigues and interests you, be sure to study and practice hard to develop those magical skills that you use in the waking world. Grounding, centering, banishing, shielding, licenses to depart, casting, creating space for magic, summoning – all of it, all the stuff I’ve missed out here. Study and practice because magic is a language that works far more overtly in dream than the waking world. In dream, your ability to protect yourself is far more pressing and the consequences far greater than in waking life. Lastly, learn how to make the quick exit for when you’re outnumbered or overwhelmed, because some day, it could save you a whole lot of trouble.

Axis Mundi

The pole rises up,

as far as the sky,

to where it looks like there is a hole.

Around us stars dance,

Constellations turn,

Hunters and prey locked in an eternal race.

 

The wood is thick,

dark,

and strong.

Immutable and unchanging.

I reach out my hand,

touch what might be sludge,

look at it,

upon my fingers.

Until the reddish-brown becomes familiar,

and I realise the sludge is blood.

 

Axis Mundi - blood

Here are layers of blood,

blood caked on wood,

stretching through time.

By these layers of blood,

this blood caked on wood,

this strangest of trees is watered.

 

I start with my face,

paint myself with that sludge,

my body now reddish-brown.

The sickness abates,

flees that holy paste,

by that visceral blessing I’m renewed.

 

And around us the stars dance,

constellations turn,

hunters and prey remain locked in their eternal race.
Axis Mundi -- Stars